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“We should be a little scared of what we put there”: Overwatch 2’s chief designer says hero privilege is about the perfect balance of “let go”

This week, Blizzard threw a curveball on Overwatch 2 fans, just a few months from its ninth anniversary. As of next week, Overwatch 2’s static heroes will be upgraded in a match against the mini skill tree. Blizzard calls them privileges, and according to how long I play with them, they are the biggest shake-up of Overwatch format since 5v5 – a revitalization that keeps Mercy’s blue bundles into two allies, and another Huitou brings Reaper all minor Fire, and mine is mine. The most popular deal Orisa’s javelin spins for obstacles, giving her pivot the role of a defensive tank.

While it is natural to question whether Overwatch’s hub can directly respond to Marvel’s competitors’ teamwork capabilities, oftwatch 2’s leading game designer Alec Dawson told Blizzard’s Irvine’s Irvine campus that rivals are new hero shooters hot Before, this allowance began. That is, the motivation is ultimately due to the increasing risk of Overwatch being stagnated.

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